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AI Insights · Timothy · January 2023

Top 5 io Games on Android in Latin America Q4 2022

In Q4 2022, top io games on the Android platform in Latin America showed diverse performance trends in downloads, revenue, and active users, with some apps experiencing significant fluctuations.

Top 5 io Games on Android in Latin America Q4 2022

The fourth quarter of 2022 saw varied performance among the top io games on the Android platform in Latin America, with notable differences in weekly downloads, revenue, and active users.

Survivor In Rainbow Monster from Amusing Critters Game experienced a consistent decline in weekly downloads, starting from approximately 975K in early October and dropping to around 236K by late December. Weekly revenue peaked at $300 in mid-October but gradually decreased to $62 by the end of the year. Active users peaked at over 2.2M in late October, then declined to about 1.8M by the end of December.

Snake.io - Fun Snake .io Games by Kooapps Games saw a fluctuating trend in weekly downloads, increasing from around 449K at the end of September to nearly 594K by late December. Revenue also showed an upward trend, peaking at $243 in the last week of December. Active users increased steadily from approximately 2.8M at the end of September to over 3.2M by the end of the year.

Monster Importer Survival 3D by TAGO Studio had a significant drop in weekly downloads from around 998K at the end of October to about 80K by late December. Active users followed a similar trend, decreasing from over 1.4M in early November to around 261K by the end of the year.

Fish Go.io - Be the fish king from Whitedot saw its weekly downloads peak at approximately 445K at the end of October before declining to zero by the end of December. Revenue peaked at $260 in early November and then trailed off to zero by the end of the quarter. Active users reached a high of around 838K in early December but dropped to about 377K by the end of the year.

Snake Lite - Snake Game from Hippo Lab had varied weekly downloads, starting at around 248K in late September, dipping to about 126K in early December, and then rising again to approximately 265K by mid-December. Revenue saw minor fluctuations but remained relatively low throughout the quarter, peaking at $27 in late November. Active users exhibited a mixed trend, initially increasing to around 712K in mid-November before dropping to about 548K in early December and then recovering to approximately 655K by the end of December.

These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for mobile applications.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023